Playing Dofus full screen on a Mac with several accounts
One account in full screen is the green button and you are done. From the second account on, that same button becomes the problem: each client moves to a desktop of its own, and getting from one to the next turns back into swipes and animations. There is another way to fill the screen, one that keeps the clients together. This page explains the difference, then how to win back the last few pixels.
Updated on October 2, 2026
What the green button really does
The green button at the top left of a window, or the shortcut ⌃⌘F, puts a window into native full screen. macOS does not just enlarge it: it creates a desktop for it, a Space, which the window has to itself. The menu bar and the Dock disappear, and the window no longer shares the screen with anything.
With one client, that is exactly what you want. With four, macOS creates four desktops. The clients are no longer behind one another but beside one another, and you move between them with ⌃← and ⌃→, in the order the desktops were created, with a sliding animation every time. Changing that order means rearranging desktops in Mission Control, with the mouse.
Above all, a window in native full screen answers to nobody but macOS. No application can move it, resize it or put it on another desktop. That is deliberate: the system protects it. It is also what makes it incompatible with any tool that arranges windows.
Enlarging without leaving the desktop
The other way to fill the screen is to keep the window in windowed mode, but make it as large as the screen allows. The window stays on the current desktop, next to the other clients, and a tool can still move it and bring it to the front.
- Hold ⌥ while clicking the green button: instead of native full screen, the window grows where it is. Depending on your version of macOS, hovering over the green button also offers a layout menu with an option to fill the screen.
- Double-clicking the title bar does the same, if System Settings, Desktop & Dock, is set to zoom on a double-click there.
- In the Dofus display options, keep windowed mode. The game's own full-screen mode takes the window out of that mode, and windowed mode is the one a tool can arrange.
The difference is barely visible: the menu bar stays at the top and the Dock at the bottom, and the window takes everything else. The cost is a few dozen pixels. The gain is that all your clients stay on the same desktop, ready to be stacked.
Winning back the last pixels
The menu bar and the Dock are what separate an enlarged window from a true full screen. Both can hide themselves, and only come back when the pointer reaches the edge of the screen.
- 1Hide the DockSystem Settings, Desktop & Dock, then turn on “Automatically hide and show the Dock”. The shortcut ⌥⌘D does the same without opening the settings, and undoes it just as fast.
- 2Hide the menu barSystem Settings, then the Control Center section, or Menu Bar depending on your version of macOS, and choose to hide the menu bar automatically. It slides back down when the pointer touches the top of the screen.
- 3Enlarge the windows againWindows that are already open do not claim the freed space on their own. Enlarge them again, or let the tool that arranges them do it.
What DofusMulti does with all this
DofusMulti stacks your Dofus 3 clients in one place, at one size: the whole main screen, minus the menu bar and the Dock. That is exactly the area an enlarged window takes, and it is why windowed mode is required. Hide the Dock and the menu bar, and that area becomes almost the whole screen: every account then shows as if it were full screen, without the drawbacks.
If a client goes into native full screen, through the green button or a shortcut pressed too fast, DofusMulti can no longer place it, and the portrait bar can no longer float above it. The app does not pretend otherwise: it says so in the menu bar, with the name of the window concerned and the way out, the green button. The client then returns to the stack, in its place in the rotation.
Nothing else changes. ⌥← and ⌥→ cycle through the accounts in the order of the bar, the key never reaches the game, and nothing moves on screen when you switch. The guide on switching from the keyboard covers the shortcuts, and the full list of features is on the home page.
In short
- Native full screen gives each client a desktop of its own. Good for one account, bad for several.
- An enlarged window keeps every client on the same desktop, within a few pixels of the same size.
- Hiding the Dock and the menu bar removes those few pixels.