Launch offer−10 € on DofusMulticodeLANCEMENT2026already applied

DofusMulti

macOS · Dofus 3 · multi-account

Launch offer, for a limited time

At last, a serious app
for Dofus multiboxing on Mac.

Up to eight Dofus 3 clients stacked in the same place, and one key to move between them. The windows line up to the pixel: switching account no longer moves anything on screen.

Click the arrows, click a portrait, or drag one to change the order. This is the real bar, on the same rules.

The order you play in
changes all the time.

In a fight, initiative decides. Outside one, you do: the leader first, the account that sells last, the one you just added wherever it belongs. Elsewhere, keeping up with that means closing, relaunching, clicking again.

Here you pick up a portrait and drop it. The list is rewritten, no window is touched, and the next switch follows the new order. It is instant because it asks the game for nothing.

  1. 1Your plan changesInitiative, a dungeon, one more account.
  2. 2You drag two portraitsThe list is rewritten on the spot.
  3. 3⌥→ walks the roundEach account comes up when you expect it.
  4. 4Next time roundYou do it again, in two seconds.

Two minutes, no commentary.

Five Dofus clients stacked in the same place: the accounts, the bar, the shortcuts, then the switch from one to the next in game. Nothing is sped up or edited.

Screen recording, no sound.

What it does, exactly.

Sixteen things, and not one more.

Full-screen stacking

Every window in the same place, at the same size. Switching account moves nothing.

⌥← and ⌥→

The key is caught before Dofus sees it, so it never casts a spell. Rebindable, and correct on any keyboard layout.

Or one click on a portrait

Your fifth account is one click away, not four key presses.

A shortcut per account

⌥1 the healer, ⌥2 the tank. None is claimed by default: a global shortcut costs you that key everywhere else.

A group leader

Name one and a single key comes back to it from anywhere in the rotation. A thin gold ring marks it in the bar.

The bar never takes the keyboard

Click its arrows, drag its portraits: Dofus keeps the focus.

The active account stands out

Bigger, the only one in colour, ringed and underlined. Readable mid-fight.

The bar hides outside the game

And returns the moment Dofus comes back to the front, right where you left it.

And stands upright

Past a handful of characters a bar running across spans the screen. Along an edge, everyone stays visible.

Reorder with a drag

Pick up a portrait in the bar, or a row in the settings. No window is touched, so it is instant.

Automatic recognition

Character and class read from the window title. Swap character inside a client and the bar follows on its own, in two seconds.

All 19 classes, with portraits

From Feca to Forgelance. You recognise an account by its face, not by a line of text.

A closed client keeps its place

Its badge dims, the rotation stays put. Relaunch it and it lights up again.

Set an account aside

Right-click its portrait: it leaves the bar and the rotation, but keeps its place, its class and its shortcut.

The app says what is blocking

Native full screen, a client that stopped answering: the message is in the menu bar, with the fix.

A licence that follows you

Activated once, offline ever after. It moves from one Mac to another whenever you want.

  • Lives in the menu bar, not the Dock
  • From 2 to 8 accounts
  • macOS 14 Sonoma or later
  • Apple Silicon and Intel
  • Signed and notarised by Apple
  • Updates included

The game sees nothing, because there is nothing to see.

DofusMulti moves windows. That is all it does, and it is the reason it never needs to go anywhere near the Dofus client.

  • No game file is read, written or modified. The Dofus client is exactly the one Ankama installed.
  • No injection into the game process. Nothing is loaded into it, nothing is hooked.
  • No memory reading from the client. The app does not know where you are or what you are doing.
  • No network traffic to Ankama. The app opens no connection and intercepts no packet.
  • No duplicated keystrokes across clients. One keypress goes to one window.
  • No automated action in the game. Nothing is played on your behalf.

What the app actually does

It asks macOS to move a window and bring it to the front. Exactly what Mission Control, Rectangle or Magnet do. macOS calls that permission Accessibility, and it is the only one DofusMulti asks for.

Why it matters

What Ankama forbids is automation and duplicating input across several clients. DofusMulti does neither: it exchanges nothing with the game, so it has nothing to hide from it. You play by hand, account by account, exactly as you would without it.

The code is readable and the app is signed with an Apple developer ID, so macOS verifies it has not been modified since it was built.

Buy it once, and it is yours.

One purchase. Updates included. A key arrives by email, for one Mac at a time. Changing computer? You release the key and put it on the new one. The app then works offline, permanently.

Launch offer, for a limited time. The discount is applied automatically, with no code to type.

One thing to know before you buy: the application's own interface is in French. This site is in English, the app is not translated yet.

  • · macOS 14 Sonoma or later
  • · Dofus 3 in windowed mode
  • · From 2 to 8 accounts
19 €9 €Buy now

Questions about Dofus multiboxing

Does DofusMulti work with the Ankama Launcher?
Yes, and that is the whole idea. Launch your Dofus clients as you always do; the app detects the windows as they appear and takes them over.
What if I switch character on an account?
Nothing to do. Window titles are read again while you play: within a couple of seconds the badge follows whoever is in that window now, and the one who left goes grey.
Can I install it on my laptop and my desktop?
A key covers one Mac at a time, but it moves: release it from the app or from this site, then activate it on the other machine. Changing computer costs nothing. One day must pass between two transfers.
Can Dofus multiboxing with DofusMulti get me banned?
The app touches no game file, injects nothing into the client, does not read its memory and opens no connection to Ankama. It only asks macOS to move windows. What is forbidden — automation and duplicating keystrokes across clients — does not exist here: you play by hand, account by account.
Does macOS full screen work?
No, and that is a system limitation: a window in native full screen gets a Space of its own, which nothing can reposition. Play windowed; the app warns you if a client switches over.
Which version of macOS do I need?
macOS 14 Sonoma or later, on Apple Silicon and Intel alike. The app is signed with an Apple developer ID and notarised by Apple, so it opens without a warning.
What language is the application in?
The application's interface is in French. This site is available in English and Spanish, but the app itself has not been translated yet. Everything it does is driven by a floating bar of portraits and two keyboard shortcuts, so it stays usable, but the settings window and its messages are French.